#pragma once
#include <iostream>
#include <graphics.h>
using namespace std;


class Bullet {
public:
	POINT pos = { 0, 0 };
	Bullet() = default;
	~Bullet() = default;

	void Draw() {
		setlinecolor(RGB(255, 155, 50));
		setfillcolor(RGB(200, 75, 10));
		fillcircle(pos.x, pos.y, r);
	}
private:
	int r = 10;
};
